Work: iPad & iPhone
Apple unmistakably turned the mobile world upside down with the iPhone and iPad.
Designing for iOS brings its own unique challenges. Assets have to be created twice; once for the regular display and once for the retina display. The mouse is no longer king: touch rules!
This means every input has to be sized accordingly – people with thick fingers should be able to control your application too! On the right you’ll find some examples of my iOS interface work. I design both web applications and native applications.
Interested? Contact me.
- iPhone app designed for a contest around open data (bigger)
- Magazine wrapper application designed for Pulp Magazine (native app)